Gaia The Fierce Knight Deck Breakdown
Main: 55 Extra: 15
Arisen Gaia the Fierce Knight
ATK:
2300
DEF:
2100
If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
Beginning Knight
ATK:
500
DEF:
2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Beginning Knight" once per turn. ● Once per turn: You can target 1 monster your opponent controls; banish it. ● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. If this card is banished from the Graveyard: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of "Beginning Knight" once per turn.
Black Dragon Collapserpent
ATK:
1800
DEF:
1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
Black Luster Soldier - Envoy of the Beginning
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
Chaos Valkyria
ATK:
1800
DEF:
1050
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.
Charging Gaia the Fierce Knight
ATK:
2300
DEF:
2100
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
Danger! Bigfoot!
ATK:
3000
DEF:
0
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.
Dawn Knight
ATK:
1400
DEF:
1200
If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn.
Envoy of Chaos
ATK:
1500
DEF:
0
During the Battle Phase (Quick Effect): You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand.
Evening Twilight Knight
ATK:
500
DEF:
2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn. ● Once per turn: You can target 1 monster your opponent controls; banish it. ● Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase. If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.
Lava Golem
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
Super Soldier Soul
ATK:
0
DEF:
0
You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn.
White Dragon Wyverburster
ATK:
1700
DEF:
1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
Power Pro Knight Sisters
ATK:
1200
DEF:
2400
''The stadium is now open, and our all-star ladies are ready to take you out to the ball game! It's the beginning of a new baseball legend! Presenting: The three navigators of the Power Pro world! That's Paa-chan on the left, bright, energetic, and (usually) dependable. On the right we've got Waa-chan, calm, earnest, and level-headed (usually...). And Namiki is in charge up front with little Chikuwa in her tote bag, helping us cheer everyone on!''
Black Luster Soldier - Legendary Swordsman
ATK:
3000
DEF:
2500
You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck.
Black Luster Soldier - Super Soldier
ATK:
3000
DEF:
2500
You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Chaos Space
Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.
Gateway to Chaos
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
Life Hack
Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of "Life Hack" once per turn.
Pot of Prosperity
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
Super Soldier Ritual
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your Graveyard; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.
Super Soldier Synthesis
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster from your hand or Graveyard. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the Graveyard, whose total Levels exactly equal 8. You can only activate 1 "Super Soldier Synthesis" per turn.
Swords of Revealing Light
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Beginning of Heaven and Earth
Reveal 3 Warrior-Type monsters from your Deck, including at least 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster, and have your opponent randomly pick 1. If they picked a "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster, add it to your hand and send the rest to the Graveyard. Otherwise, send them all to the Graveyard. You can only activate 1 "Beginning of Heaven and Earth" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Super Soldier Shield
When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.
Egyptian God Slime
ATK:
3000
DEF:
3000
1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
Black Luster Soldier - Soldier of Chaos
ATK:
3000
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.
Cross-Sheep
ATK:
700
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
Decode Talker
ATK:
2300
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Phoenix
ATK:
1900
LINK-2
Link Arrow:
Top
Right
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Castel, the Skyblaster Musketeer
ATK:
2000
DEF:
1500
2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.